Inspiration: we had to think of a game that was fun, different and entertaining
What it does:this is a platformer game in progress
How I built it: i built it throught the website Scratch
Challenges I ran into: there were many challanges with the coding and a lot of trial and error
Accomplishments that I'm proud of: i kept pushing through the challanges
What I learned: game developement is harder than i though originally.
What's next for Giga's Adventures for game dev: it has potential in becoming a better game
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