Inspiration
Same as the VR team, we wanted to create a multiplayer AR/VR cross platform product with interaction on handsets, hololens, and Vive.
What it does
We were able to get multiplayer VR and some AR interactivity!
How we built it
Unity3d
Challenges we ran into
Networking is hard.
Accomplishments that we're proud of
We found two people awesome at networking! And a bunch of awesome other people too!
What we learned
What's next for Giant Octopus AR
Built With
- 3dsmax
- unity
- visual-studio
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