Inspiration

Tetris and Pacman

What it does

It's tetris but the goal instead of to live forever is to trap the 5 ghosts as their causing havoc to the environment. The ghosts are need to have a space smaller than 8 blocks

How we built it

Using C# Windows forms and a lot of elbow grease

Challenges we ran into

Most of the challenges came from tiredness. There came a point around midnight where our brains stopped working and made a tonne of mistakes doing ++ when it should of been --.

Accomplishments that we're proud of

The way of telling if a ghost is trapped is quite cool using recursion and a static counter to check the surrounding squared. Moving the ghosts down with the blocks was also quite challenging though. Of course the voice acting and artwork are the best parts of the game though.

What we learned

Don't code tired and drink more caffeine. Honestly though it was good to learn the best way to pass data around multiple classes.

What's next for Ghost Tetris

Hopefully the ghosts are locked up securely in prison so they wont escape and get a sequel :)

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