Inspiration
Inspired by classic text adventure games, we wanted to put a more modern spin on it, while keeping the design inspired by the cyberpunk aesthetic.
What it does
Ghost in the Grid is a game where the user is a deviant AI bot trying to take over the world. The user has unlimited options to complete this task however they see fit.
How we built it
We used Python's PyGame library to display the game and for the overall user functionality. We used the OpenAI API to make calls to generate the story for our game.
Challenges we ran into
Neither of us was familiar with PyGame before. We also had initial trouble with determining the storyline, as this was both of our first game development experiences.
Accomplishments that we're proud of
Making the game! We both had never worked with PyGame before, so it took a bit of time to understand how this library worked, but once we did, we were unstoppable.
What we learned
We gained more familiarity with PyGame and branching on Git.
What's next for Ghost in the Grid
We want to implement an upgrade system. Additionally, it would be cool if there was some sort of user-to-user functionality, where users can save their progress and play with other users and the AI.
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