2D & 3D Movement Tutorial for getting started with the Godot Game Engine!
The Demo Game implements both 2D and 3D movement, with both a 2D and 3D scene that you can toggle between to play different takes on the same game concept.
The game fits the DurJam: Remastered (2025) theme 'A Twist on a Classic' as it twists the platformer genre; instead of the aim being to get to a particular place using the mechanic of the platforms, the goal is to have visited every platform.
The blue texture of the platforms turns red when they have been visited.
Visiting every platform extends to the 2D demo minigame, and the concept is further twisted on by the new mechanic of toggling platforms. Visiting a platform twice will un-select it, turning it blue again. This means that the player must find a route to all platforms that visits each platform an odd number of times.
By pressing <Q> in the 3D demo, you can switch to this alternate game mode to try out this new concept in the 3D environment.
Controls
<W, A, S, D> for movement
<space> to Jump
<E> to switch between 2D & 3D demos
<Q> to switch to alternate, toggle platform (hard) mode
Textures sourced from Polyhaven.
Built With
- gdscript
- godot

Log in or sign up for Devpost to join the conversation.