Inspiration from available hardware given by MLH and challenges from sponsers
What it does
This is a simple endless runner game that is controlled only via hand gestures. The speed of the game is linked to brain activity.
How I built it
The game is written using the Unreal Engine, using the leap-motion controller and muse headset as input. Interaction with the muse headset is written in C++, interaction with the leap-motion controller is written in python.
Challenges I ran into
Getting data from external API's and programs into UE4.
Accomplishments that I'm proud of
What I learned
Gained experience with using UE4 and using c++ api's.