Inspiration

I wanted to create a platform where one could use physical gestures to control a player onscreen.

What it does

Tracks a Rubik's cube as a cursor to control a game piece onscreen.

How I built it

I used Processing to visualize and Java to write the code.

Challenges I ran into

I had difficulty putting the different parts of the project together.

Accomplishments that I'm proud of

I'm proud that I got a working copy.

What I learned

I learned how to debug and speed code on a time crunch.

What's next for Gesture Arcade

I hope to implement PacMan in the future and eventually expand to hand gestures.

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