Inspiration
Our aim was to gamify everyday activity to encourage users to stay fit & healthy.
What it does
The app chooses a random nearby location as a destination. Users must reach the destination while avoiding the hazards randomly marked on the map.
How we built it
- Using Java & XML through Android Studio
- Designed mockups using Figma
Challenges we ran into
- Handling the Google Maps API
- Converting glassmorphism from Figma to Android Studio
Accomplishments that we're proud of
- Nice design
- Fun concept
What we learned
- Google API documentation is poor
What's next for GeoQuest
- Incorporate more hazards
- Add customisation options to allow the user to set an approximate destination distance
- Multiplayer feature to allow users to compete with each other
- Animations
- Sound
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