Inspiration

Our inspiration was an educational game called Prodigy, which we all played in elementary school.

What it does

It helps students review basic area formulas through a fun game.

How we built it

We built it using the Godot game engine and gdscript.

Challenges we ran into

It was our first time working together with git and with the Godot game engine on a large scale.

Accomplishments that we're proud of

We are proud of making a decently enjoyable game that can be easily expanded on.

What we learned

We learned how to use custom drawing in Godot to create graphics and use git to collaborate.

What's next for Geo Defense

We want to add an endless mode, more types of shapes, more composite figures, and more active gameplay. We want to make it possibly 3D as an ultimate goal.

Built With

  • gdscript
  • godot
Share this project:

Updates