Genetic level solver
A population of creatures are born with random genes controlling their movements in a grid. They eventually learn how to find food by a genetic algorithm which we learned on the day, having never met each other or attempted any sort of self-learning program before.
Install
Prerequesites for this project include:
MatPlotLib
PyGame
TKinter
Running
Run the file start.py with python >= 3.5. There will be instructions within related to creating a world grid, and running a simulation.
Credits
Eliano Anile
Jack McKinney
Lucas Rae
Ziyad Edher
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