With two transgender-identifying members of our team, and multiple teammates interested in a game or narrative of some kind, we initially settled on the extremely general subject of "Transgender Narrative Game". Sam, one of our members, has training in public health, so we used that as a basis for our story.
What it does
Our story shares with players the core message that policies and resources that affect a health care practitioner's ability to care for patients have real consequences for real people.
How we built it
We used the Twine story building engine to lay out the structure of our narrative.
Challenges we ran into
We designed, a lot of stuff, which we really only barely had time to get into.
Accomplishments that we're proud of
We designed, a lot of stuff, and it was really fun! We created whole narratives for multiple characters in a short amount of time, adding personality to carry the message of the story.
What we learned
Hackathons are not a lot of time, and it would help to have a clear idea before the day even starts. Also, getting better sleep Friday night would have been good.
What's next for Gendertwine
We have lots of design for future iterations of this narrative, as well as a parallel narrative from the perspective of one of the character's patients. Our group is excited about continuing to work on this project to promote trans visibility and further develop our skills as story writers and engineers.