What it does
Use a one-word theme to generate game assets for a simple game
How we built it
Godot project sends a request to OpenAI server
Challenges we ran into
GenAI image model we used struggled a lot in understanding the concept of a tilemap that will be used in level creation and kept trying to generate an entire level. Possible workarounds are a fine tuned model trained off other tilemaps
Accomplishments that we're proud of
Interacting with OpenAI API through a Godot game
What we learned
More about how image generators work and how they interpret (and misinterpret) prompts
What's next for GenAI Video Game Levels
Move the image generation workflow into a cloud server that does a lot of post processing to build a full tilemap that can be sent back to the game. Expose the cloud server with an API and point the game there.
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