Tamagotchi with mini-games.
What it does
The player takes care of a virtual pet. They can play mini-games against the pet to gain money, then use the money to buy more pets or other accessories.
How I built it
Challenges I ran into
Originally we wanted to make the pet get sad or happy depending on the results of the mini-games; however, we had a lot of glitches with intents.
Accomplishments that I'm proud of
It's a finished game, and the mechanics work.
What I learned
How to make a game that is somewhat entertaining and efficiently working with others to finish it.
What's next for Gatchi
Improved UI, more shop items, more mini-games, push notifications, sound effects