Inspiration

  • The garbage I see everyday on the ground and the waste in the oceans ## What it does
  • Teaches players to learn to organize trash in the blue, gray, and green bins ## How I built it
  • Using Java, specifically JPanel/Frame and Rectangle classes
  • Using Piskel to design sprites
  • Using Oracle Java resources ## Challenges I ran into
  • Designing sprites
  • Overall layouts and connect components together ## Accomplishments that I'm proud of
  • Multilayered and theme central ## What I learned
  • Learned what goes into garbage bins
  • Using timer classes ## What's next for Garbage Game
  • Creating increasing difficulty stages
  • Increased design qualities

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