Inspiration
- The garbage I see everyday on the ground and the waste in the oceans ## What it does
- Teaches players to learn to organize trash in the blue, gray, and green bins ## How I built it
- Using Java, specifically JPanel/Frame and Rectangle classes
- Using Piskel to design sprites
- Using Oracle Java resources ## Challenges I ran into
- Designing sprites
- Overall layouts and connect components together ## Accomplishments that I'm proud of
- Multilayered and theme central ## What I learned
- Learned what goes into garbage bins
- Using timer classes ## What's next for Garbage Game
- Creating increasing difficulty stages
- Increased design qualities
Log in or sign up for Devpost to join the conversation.