Inspiration
Zork and countless other text based adventures that have inspired creativity and a love for computing.
What it does
At the moment, not much. We have sketches of a future polished user interface and a very rough prototype of the game creation web app.
How we built it
We used React and TypeScript./JavaScript.
Challenges we ran into
We only had minimal experience with React previously, and spent most of out time learning about it (the hard way). In particular we had issues accepting user input, which delayed work on other crucial parts of the app.
Accomplishments that we're proud of
We made it through SwampHacks.
What we learned
We would of been more successful if before coming we had worked through some basic React and TypeScript apps to understand the framework better and avoid many little problems.
What's next for GameThink
The Open Source Club at UF may adopt it and turn it into a full fledged application with the objective of helping both to create new and exciting adventure games and help teach programming concepts at outreach events.
Built With
- react
- tears
- typescript
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