What inspired us to gamify education is seeing that students enjoy having some sort of achievements and rewards. We thought that we could make this apart of a student's academic journey.
What it does
It rewards students for engaging with the class and school. These rewards are in game currency that can be used to be spent on prizes that can help students with their academic journey.
How we built it
The pro squad develop the frontend with web development languages. As well as coming up with the visuals.
Challenges we ran into
Figuring out how to put it all together.
Accomplishments that we're proud of
How we all worked as a team, and put in our ideas into making this a reality.
What we learned
We learned that it takes time to agree on certain things and that we have to look at all our options.
What's next for GameScholar
To make a more advance version of the software.