We are a group of artists who wanted to meld art with story in our game.
What it does
This is a story focused game. You play as a man in confinement coming to terms with what happened to his sister.
How I built it
Challenges I ran into
We are complete beginners with Unity so we learned as we went during the Game Jam. As a result the game is very minimalistic.
Accomplishments that I'm proud of
We managed to create a minimum viable product that covers the entirety of the story. Also we were able to design unique characters and illustrate detailed backgrounds within the short span of the event.
What I learned
Everything in the game... ha... haha...
What's next for us
We need sleep.