Inspiration

Our project was named after the mobile games for text messaging called GamePigeon and we tried to emulate GamePigeon's multiple small games that the user can choose from.

The Creative Combat game took inspiration from the roguelike deckbuilding card game Slay the Spire and made it into a text-based combat game.

The Lights Out game is inspired by a classic children's puzzle game where one must turn off all the lights to win.

Hurdle was inspired by the popular word game Wordle, but with guessing years of historical events instead of English words.

What it does

It lets the user be entertained by offering a variety of fun text-based games across multiple genres.

How we built it

We used C++, and mostly the iostream library to receive input from the user's keyboard and output text to the screen. We also used other libraries to implement key features within our games.

Challenges we ran into

One of our initial challenges was learning how to use Git and Github. We attended the Intro to Git workshop to learn, and applied it to our own project. Another challenge we faced was figuring out how to compile our project to get a unified executable binary file that we could test. We had to download a compiler and learn how to use it to effectively test our code and debug.

Accomplishments that we're proud of

We're proud of many things, but most importantly, that none of us knew each other before, but in just 12 hours we managed to pull off this insane project that will serve as a foundation for a larger system of projects.

What we learned

We learned the importance of collaboration; sharing knowledge with each other to improve our work.

What's next for GameEagle

We plan to expand upon our project by adding more games and more features to our current binary system.

Built With

Share this project:

Updates