💡 Inspiration

Many young people dream of seeing themselves as a professional esports player or at least a game streamer. But even in these professions, there is a lot of necessary knowledge and skills that you need to possess. As well as many ambiguous life situations that you can get into.

And I decided to create a simulator that will allow you to go through all this, learn something new and test yourself. I saw the creation of an educational, fun and interactive game about e-sportsman and streamer life as an ideal option.

Play is the highest form of research

Albert Einstein

Five reasons for using games in learning and dialogue:

  • They encourage active learning and active engagement in dialogues.
  • Games allow you to simplify complex systems.
  • In games, you have to take decisions and receive feedback on the result of that decision.
  • Games provide opportunity for reflection, discovery, exploration and challenge.
  • And they are fun! Considering that emotions matter in learning – this is also a serious goal.

⚡️What it does

The created product is an educational, fun and interactive game that is dedicated to the theme of e-sport and game streaming.

In the game, you play as a beginner e-sportsman and streamer who decides to take his place in the world of e-sport.

You have to test yourself with quests, make meaningful life decisions and participate in cool e-sport events.

At each stage you will learn something new about the e-sport, update your knowledge and in the end you will find out how cool you are and get your rank.

👨‍💻 How I built it

  1. I looked through a bunch of e-sport information, collected useful information and ideas.
  2. I made sketches of what will be the plot, gameplay and decided how to fit all the collected information into one game.
  3. I developed the frontend part with HTML, CSS, JS and jQuery and filled with content.
  4. I took care of the testing, bug fix and finishing the ideas that appeared in the process.

🦹‍♂️ Challenges I ran into

  • Before the hackathon I was mostly only the Dota 2 fun, but during the hackathon I was needed to prepare content and materials for another games and topics.
  • I was needed to create a gameplay that, on the one hand, is interesting and at the same time gives knowledge.
  • Inventing a game plot, selecting suitable content.

💜 Accomplishments that I'm proud of

  • In a fairly short period of time, I managed to develop the project that I wanted to build.
  • I have developed an educational, fun and interactive game that will help raise people's awareness of e-sport.

🦄 What's next for E-Sportsman Simulator

  • Improvement of the storyline, texts and content.
  • Adding more exciting events and quests to explore.
  • Addition of leaderboards, too see other people results.
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