Jump Death

Southeast Missouri State University 2D Game Development Project

This is our Term Project at Southeast Missouri State University. We are writing a 2D platformer in C# with the XNA Framework. The big things we have included here are:

  • Multiple enemies with varying AIs
  • Side scrolling
  • Moving background elements
  • Sound effects, Background music
  • Particle explosions and smoke effects
  • Animated sprites
  • Ten levels with transitions
  • Splash screens
  • Parallel processing
  • Most importantly, object oriented, maintainable, SOLID C# code

Say hello to the fearsome enemies in Jump Death:

  • Emu
    • A large, aggressive, flightless pecking bird
  • Frog
    • An always-in-your-way jumping beast with collision intersection AI
  • Soda Guy
    • This one's a lot of fun. The Soda Guy sits on the ground next to his bottomless six pack and repeated a cycle of aggrevated littering. Soda Guy picks up a can, chugs away, then pitches the can on the ground where it rolls, bounces and trips up the player.

Built With

  • c#
  • xna-game-studio
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