Inspiration
Game jams and hackathons have been a great inspiration to create this project.
What it does
The game is an 'endless runner' game where the player has to survive as long as possible to get more points.
How we built it
This project was built using Unity and C#.
Challenges we ran into
There were a lot of bugs and errors which had to be corrected. Also, it was quite challenging to complete the project in one day.
Accomplishments that we're proud of
I was able to make this game in one day.
What we learned
I learned a lot about Unity engine along with its particle system.
What's next for DodgeTheMine
There will be more features in this game such as powerups, more variety of mines, music, highscore system.
Track
This project is under the 'Interactive Media' track.
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