Inspiration

Game jams and hackathons have been a great inspiration to create this project.

What it does

The game is an 'endless runner' game where the player has to survive as long as possible to get more points.

How we built it

This project was built using Unity and C#.

Challenges we ran into

There were a lot of bugs and errors which had to be corrected. Also, it was quite challenging to complete the project in one day.

Accomplishments that we're proud of

I was able to make this game in one day.

What we learned

I learned a lot about Unity engine along with its particle system.

What's next for DodgeTheMine

There will be more features in this game such as powerups, more variety of mines, music, highscore system.

Track

This project is under the 'Interactive Media' track.

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