Galaxy Throne

a fully on-chain SciFi strategy game inspired from games like tribal wars.

In these games there was always a strong sense of ownership of the assets owned in the game.

But ownership never actually existed, only temporary allowances and tightly controlled structures that forbade you to do as you wished.

We wanted to create a SciFi Strategy Building Game where your owned planets & ships are actually yours, not just existing on a centralized backend and dictated by one company.

Every Asset in our game has been created using ERC721 for Planets and Ships and ERC1155 for buildings/research/technologies, while the resources of the game itself are ERC20 tokens.

We are utilizing Chainlinks Verifiable Random Function to randomize planet generation & the assignment of the home planet as well as for dynamic fights.

All game-mechanics (Resource Extraction, Crafting, PVP) will be fully on-chain, for a 100% decentralized experience.

In order to avoid frequent transactions & user gas-fees we leveraged Chainlink-Automation triggering those transactions instead of the player, for a gasless & seamless user experience.

The main focus is building a sandbox that gives people ample freedom to play the game in as many ways as they wish to. The decentralized aspect ensures that the community has the final say into the game's features, with a democratic Governance DAO as the backbone of the future development path(utilizing off-chain proposals via snapshot.org).

New Players begin with minting their home-planet , starting out with invulnerability from other players for a short period of time.

During this period they have the chance to build their manufacturing buildings, craft their defense buildings & create their spaceships. These preparations will be vital to defend their planet in the future, or trying out their luck in the galaxy and conquering other planets

The resources buildings such as the Ethereus Miner give the user a boost to the resource mining that are claimable every 24 hours. These Resources(Ethereus, Crystal & Metal) are the base-material of which every building & ship is being manufactured with.

Planets can be conquered by defeating all of the enemies spaceships & defense buildings, giving you the planet NFT & defeating their fleet ( Ships are not indestructible!)

Uninhabited Planets can be terraformed via the Terraformer Capital Ship, so expansion wont be strictly aggressive in nature.

Spaceships[ERC721 NFTs] will come in several categories and types, and all ships will fulfill their own specialized roles in combat.

Ships will be customizable with Modules that affect their stats & abilities, along with an experience stat that rises over the course of battles. All those modules & stats will be tracked on-chain

All the Artwork depicted is completely original using the stable-diffusion AI

The next steps of our project are:

-Add User Interface for Ship-Customization & expand Ship Modules -Expand Attack-Types & Building Types -Add research and technologies to develop,to craft even more types of buildings & ships -Add PVE events (bosses, galactic pirates, etc..) -Add quests -Add more boni/malus between ship types -Add races, possibly using even some of the existing NFTs collection (ex. Mutant apes) and make their --Buildings and Ship Artwork according to the NFT collection style -Make the fights interactive ( clash of clans style) -Build a Card Game based on the game NFTs

Thanks for your attention!

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