Inspiration
We were inspired by clash of clans, it was a good web2 game and we wanted to bring it to wbe3 and change it to a star wars property
What it does
It's a big strategy game that fills that part of the play to earn game that is vacant in terms of quality and gameplay
How I built it
Preparation and planningļ¼Conceptual thinking and finalize planning and initiate project Marketing: Set up a marketing team and set up a R&D team Recruit the world's top developers to start AAA game development Develop roadmaps with top consultants in the global gaming industry Identify gifted science fiction writers to create game plots Visualize aesthetic ideas and finalize aesthetic orientation Initialize the planning and budgeting of the first batch of NFTs Launch the GB website V1.0 Start the initial publicity efforts Release the first teaser Hold an NFT pre-sale (This will be the first kind of NFT in the blockchain history that uses a fair launch model. And the quality grade of each NFT depends solely on the block hash instead of the discretion of the project team. Also, this will be the first kind of NFT in the EVM history e fond-language combination Unveil the four races (artistic design) an to have full AR compatibility
Challenges I ran into
Our challenge was to hit a bear market just in the middle of our preparation cycle, with a depressed market and a poor outlook from institutions and investors, and these affected our growth
Accomplishments that I'm proud of
We pride ourselves on the fact that even in today's harsh environment, we have 6w internal testers and a high number of active and persistent players, which is why we choose to keep doing it
What I learned
We have learned that we are still very early in the field of web3, there are still many challenges and a lot of hope, the environment is tough but we will stay true to our heart and make a web3 game that will satisfy everyone
What's next for GalaxyBlitz
Add global and private building modules to Galaxy Blitz DApp Launch a DIY spaceship and object module after thorough test Allow in-game trading between players Expand the universe to open more untapped galaxies Release the Infinite Warfare version to add a Star War module, allowing DAOs to claim planets or to invade and occupy planets of others. Accelerate the evolvement of Galaxy Blitz into a combination of EVE + COC + Minecraft Introduce a PVE module to tell stories Introduce a spaceship modification module to allow the modification of, e.g., engine, cargo, and spaceship parts Add a Territory Marking feature to allow players to name their territory Add support to 8 more languages Introduce a Planet Auction & Tender module Add a guild war mode

Log in or sign up for Devpost to join the conversation.