Inspiration

Classic top-down games such as Zelda, Pokemon, Undertale, etc

What it does

It provides its players with enjoyable gameplay thats worthwhile replaying again and again

How we built it

We used the Godot engine and made some of our assets

Challenges we ran into

Github, version control, and lack of time

Accomplishments that we're proud of

We are proud of the amount of features we were able to implement after struggling so much with the challenges we faced

What we learned

We learned a basic understanding of how game programming works in godot, its layout, and version control

What's next for Future Cave Man Game

We had may ideas that didnt come to fruition during the duration of the hackathon that we wanted to implement. In the future, we can go back and put in the features we missed and more we can come up with to make a more enjoyable game.

Built With

  • godot
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