Inspiration
Classic top-down games such as Zelda, Pokemon, Undertale, etc
What it does
It provides its players with enjoyable gameplay thats worthwhile replaying again and again
How we built it
We used the Godot engine and made some of our assets
Challenges we ran into
Github, version control, and lack of time
Accomplishments that we're proud of
We are proud of the amount of features we were able to implement after struggling so much with the challenges we faced
What we learned
We learned a basic understanding of how game programming works in godot, its layout, and version control
What's next for Future Cave Man Game
We had may ideas that didnt come to fruition during the duration of the hackathon that we wanted to implement. In the future, we can go back and put in the features we missed and more we can come up with to make a more enjoyable game.
Built With
- godot
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