Inspiration
I wanted to make a mincraft clone in 24 hours and like haskell
What it does
How we built it
Using 3D redning technieqs with openGL bindings to create a 3D minecraft clone
Challenges we ran into
I forgot how to write shader code I have not used openGL in 2 years HASKELL is a pain
Accomplishments that we're proud of
I made a 3D rendering enginen in haskell
What we learned
I no longer like monads
What's next for Functional Fantisay Minecraft
Built With
- functional
- haskell
- opengl


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