Inspiration

This was just an idea we decided to pursue after conversing at the dinner table.

What it does

An RPG with movement controlled using commands processed by a Discord bot.

How we built it

We used Tosh to create a visual tilemap editor that is used to create maps used by the Discord bot.

Challenges we ran into

Several small bugs, that were easily overcome.

Accomplishments that we're proud of

Bringing together several small layers in to one coherent, and functional product.

What we learned

We learned how to use NodeJS Canvas to render 2D maps into Discord.

What's next for Friend Zone

Expanding the new game engine to have more features such as NPC movement, along with expanding it to a full game.

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