Inspiration
This was just an idea we decided to pursue after conversing at the dinner table.
What it does
An RPG with movement controlled using commands processed by a Discord bot.
How we built it
We used Tosh to create a visual tilemap editor that is used to create maps used by the Discord bot.
Challenges we ran into
Several small bugs, that were easily overcome.
Accomplishments that we're proud of
Bringing together several small layers in to one coherent, and functional product.
What we learned
We learned how to use NodeJS Canvas to render 2D maps into Discord.
What's next for Friend Zone
Expanding the new game engine to have more features such as NPC movement, along with expanding it to a full game.
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