Inspiration

As experience designers, we are always looking for a challenge or a problem to solve. Mental health and self-care are one of the most important aspects of our lives. Curious about why humans ignore or neglect this and how can we create an immersive experience that helps you unload your daily stress.

What it does

Learning that most of our target user's coping mechanisms are different but they all have the feeling of escaping in common. We are trying to leverage art to create instant tranquility by creating a sense of disconnection

How we built it

We used ShapeXR to test out our art piece design and how it will work in a 3D environment then we went into Unity to deploy the experience for the headset

Challenges we ran into

  • Learning about stress and our experience with daily work/school stress
  • Testing and creating an escape or distraction experience using visual and sound elements
  • Prototyping in ShapeXR
  • Developing in Unity

Accomplishments that we're proud of

We are extremely happy that we have been able to create an actual working product in a short time.

What we learned

We learned how to use multiple tools like Unity and ShapeXr

What's next for Free Fall

Taking this experience further and exploring the ways immersive art can help with unloading daily stress and self-care

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