Inspiration
Me and my teammate both enjoy playing video games so we thought it would be fun to make a mini game.
What it does
The player is able to shoot at targets and earn points before the timer runs out.
How we built it
We built it using unity game engine, language being C#, we also added some assets from the unity assets store like the gun.
Challenges we ran into
We ran into some issues like being able to collide the bullets with the target and also building the score system.
Accomplishments that we're proud of
We accomplished having a almost fully functional game with a timer, score system, and shooting abilities.
What we learned
We learn how to Collab/teamwork with each other, learned how to use GitHub and how colliders work.
What's next for FPS-game
We want to continue building up the game, create levels where timer is lower targets can disappear after a certain amount of secs being up without being shot at and make it look better.
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