Asset ID

782388611037060

Inspiration

We’re excited to share a core mechanic from our award-winning mobile game Chicken Walk! The game took home the Most Technically Impressive award for transforming a regular avatar into a hilarious, animated chicken. And now, with this asset, any Horizon Creator can give their players the same clucky experience.

What it does

As a player, you’ll discover a tiny chick perched on a mysterious podium. Grab it, and - bam! - you’re transformed into an oversized, goofy, fully animated chicken. The animation is pure comedy: feet pumping up and down, head bobbing - it’s chicken perfection. But we didn’t stop there. We made it extra awesome and super mobile-friendly: You can easily adjust speed and jump distance Customize camera distance and field of view And for maximum chaos… we gave the chicken a laser gun. Yep, this chicken is not to be messed with.

How we built it

Many TypeScript hours and testing went into creating this asset.

Challenges we ran into

The biggest challenge? Building an asset that’s powerful enough to be genuinely useful, yet so easy that even creators with zero TypeScript experience can drop it in effortlessly. Honestly, it sometimes felt like we were juggling two projects at once: one to make the asset look amazing, and another to make it actually easy to use. We’re pretty proud of how we managed to pull off both—and have fun doing it!

Accomplishments that we're proud of

We are especially proud of how easy this asset is to implement even for beginner creators who have no TypeScript experience. Getting started couldn’t be easier. Just drop the asset into your world and check out the README for guidance. No coding skills required. Simply click on the little chick, open the Properties window, and fine-tune settings like speed, jump, camera, and FOV.

What we learned

Publishing an asset for the Public Asset Library was a first for us. We are very impressed with that feature and hope to use it more in the future.

What's next for Fowl Play (BE A CHICKEN!)

We’re looking forward to seeing how this asset will be received by the community. If we see a demand for updates, we’ll certainly provide them. There is a lot more that can be done with this asset: toggle chicken styles, toggle types of walking, add additional weapons, etc.

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