Inspiration

My main inspiration to start developing this game is to prove to myself that I can make a enjoyable game for myself as well as others.

What it does

Foresight is a 2D game in which the player have pre-input the moves that they are going to play and watch the game unfold once the level starts. The player would have a complete view of the map, based on which they have to pre-input the player moves and press start once ready, after that the game character would move on the pre-inputted path navigating through the level to the next one.

How I built it

I am using the good old Unity game engine for the development of this game, with the C# language.

Challenges I ran into

My biggest challenge so far have been Graphics/Art for my game, as I am a solo indie dev with no teammates, I not only have to code but also make art for the game.

Accomplishments that I am proud of

Its Art again, I have made (and still making) all the game art by myself, from scratch. It nothing short of an Accomplishment to me, one that I am proud of.

Built With

Share this project:

Updates

posted an update

Progress report #0 This post contains all of my progress till now:

  • Theme decided.
  • Base Player Art Complete
  • Player base functionality developed.
  • Made a draft story, will share it if I finalized it.
  • Made a top-down wall Art for matching the theme.

Log in or sign up for Devpost to join the conversation.