Inspiration

People have been struggling with increased feelings of loneliness and depression. Our solution hopes to help improve the mental health of our users.

What our app does

Our app's concept is that users find a buddy when they eat. All they have to do is choose to be matched and the app will match them with another user who also chose to be matched. User has the choice to eat with someone new or be matched with someone from their existing food buddy contacts. They can also choose the number of people (maximum of 4) to eat with, whether they want to keep their video on or off, and if they want to add someone new to their food buddy list after their meeting.

What we learned

We got to work with all stages of product development. This involved deciding an idea during ideation, validating that idea through research, developing a product, and producing a case study and pitch deck.

How we built our project

We used Figma, AdobeXD, and Adobe Illustrator to create our wireframe, mood board, and prototype

Challenges we faced

Half our team was in Australia and the other half was in the United States. This made deciding on meeting times and delegating tasks based on the tight timeline hard. While working on a global team, it was a learning experience for all of us to establish team dynamics and collaborate effectively given that we had just met each other through the protothon.

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