Inspiration

Food deserts - areas where healthy food is scarce and expensive - leaves 23.5 million worldwide with no choice but to consume junk food.

What it does

A VR experience designed to raise awareness of food deserts through gamification and a compelling narrative.

How we built it

We used Unity supported by C# scripts and the Oculus Rift for development and deployment.

Challenges we ran into

Unity was both easy to use but difficult to master. We ran into several bugs that required several hours of troubleshooting, but in the end we were successful.

Accomplishments that we're proud of

Finishing the game! We started with very little Unity experience, but now we feel more comfortable and prepared for our next Unity project.

What we learned

We learned how to use the Oculus Touch API, Scripting, Grabbing Objects, Collisions, Editing Models, and Particle Effects. We couldn't have done this without the excellent tutorials and models from the development community, and we are excited to join them.

What's next for Food Deserts VR

BATTLE ROYALE MODE!!! -- :P (We are open to other creative ideas or sponsorships)

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