Inspiration:
Unity's example shooter game
Objective:
Capture all 5 bunnies (spheres) before losing you 10 lives. Avoid cube-eating capsules by staying out of their range
Instructions:
Use the arrow keys to move
How we built it
We used our little knowledge of Unity
Challenges we ran into
Lack of experience with Unity and game development
Accomplishments that we're proud of
Being able to program the enemies and bunnies.
What we learned
The basics of Unity and C#
What's next for Food Chain
Buttons and a more clean look with actual character designs instead of just shapes
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