Inspiration:

Unity's example shooter game

Objective:

Capture all 5 bunnies (spheres) before losing you 10 lives. Avoid cube-eating capsules by staying out of their range

Instructions:

Use the arrow keys to move

How we built it

We used our little knowledge of Unity

Challenges we ran into

Lack of experience with Unity and game development

Accomplishments that we're proud of

Being able to program the enemies and bunnies.

What we learned

The basics of Unity and C#

What's next for Food Chain

Buttons and a more clean look with actual character designs instead of just shapes

Built With

+ 3 more
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