Inspiration
There is a game called The archers 2 that allows a high integration between finger gestures and the game. We decided to extend this game to 3 dimensions.
What it does
The player uses swipes to shoot a volley of arrows at flying fishes. The score is dependent on the accuracy of the arrows.
How we built it
This was created using unity game engine and exported using android studio to android devices.
Challenges we ran into
The game contains many interdependent parts which made distributions and collaboration difficult. Furthermore we had many, it won't build it won't build events.
Accomplishments that we're proud of
What we learned
Github, and Unity game engine.
What's next for Flying Fishooter
Massively Multiplayer mode many players competing for a limited pool of flying fishes.
Built With
- unity3d-editor
Log in or sign up for Devpost to join the conversation.