We wanted to build something using VR given the growing interest in the field.

What it does

FlyBy! puts you into the shoes of an astronaut navigating through an asteroid field and dodging incoming projectiles.

How I built it

I used C# and Javascript inside of Unity. Furthermore we used Google's cardboard sdk to implement VR functionality.

Challenges I ran into

Learning to use a new language and program was a challenge.

Accomplishments that I'm proud of

Having made a VR experience.

What I learned

I learned how to develop for a Virtual Reality environment and use C#.

What's next for FlyBy!

Visit more than just an Asteroid Field!

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