Flow

A SaaS providing community sourced guides to learning new skills to improve productivity during the Circuit Breaker. It is not meant to be a replacement for formal courses or MOOCs. Instead, it aims to offer entertainment and keep people productive by learning new skills.

Target Audience

Flow is targeted at people who are unproductive due to COVID-19 (work suspension, retrenchment etc) and wish to pick up new skills during the downtime for entertainment primarily.

What is it?

Flows are gamified guides for a specific skill that outlines the goals and subgoals to achieve mastery of that skill. The goals are structured in a tree-like manner, with starting nodes (referred to as milestones) at the top representing beginner level goals and leaf nodes at the bottom representing advanced goals. These flows are inspired by skill trees in games and offer choices to the user to progress in their preferred way. Users will earn stars as they achieve goals and they will be able to share their achievements with their friends.

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