Inspiration

I've always wanted to make my own games in Unity, so I decided to take on this perfect opportunity at Los Altos Hacks 8 to create my first one. One of my favorite classic games is Flappy Bird, leading me to develop a similar game with additional features.

What it does

Flying Car is a game where you can fly your own car through the air and collect coins as you avoid dangerous bombs. You win the game if you can complete 100% without falling to the ground or hitting too many bombs.

How we built it

I built this game in Unity, which uses C#. I watched a few tutorials online to learn how Unity works as a software and how scripts can be written in C#.

Challenges we ran into

Since it was my first time making a game, I ran into a lot of technical challenges and had to search online for help on fixing these bugs. For instance, I spent a while trying to figure out how to make the coin pickup on collision and updating the score.

Accomplishments that we're proud of

I'm proud to be able to make a functional game that's also pretty fun!

What we learned

I learned the basics of Unity and C# through making this project.

What's next for Flying Car

In the future, I plan to add more features to Flying Car such as levels, speed boosts, teleporters, and other interesting obstacles that will make the game even more fun and engaging.

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