Inspiration
I've always wanted to make my own games in Unity, so I decided to take on this perfect opportunity at Los Altos Hacks 8 to create my first one. One of my favorite classic games is Flappy Bird, leading me to develop a similar game with additional features.
What it does
Flying Car is a game where you can fly your own car through the air and collect coins as you avoid dangerous bombs. You win the game if you can complete 100% without falling to the ground or hitting too many bombs.
How we built it
I built this game in Unity, which uses C#. I watched a few tutorials online to learn how Unity works as a software and how scripts can be written in C#.
Challenges we ran into
Since it was my first time making a game, I ran into a lot of technical challenges and had to search online for help on fixing these bugs. For instance, I spent a while trying to figure out how to make the coin pickup on collision and updating the score.
Accomplishments that we're proud of
I'm proud to be able to make a functional game that's also pretty fun!
What we learned
I learned the basics of Unity and C# through making this project.
What's next for Flying Car
In the future, I plan to add more features to Flying Car such as levels, speed boosts, teleporters, and other interesting obstacles that will make the game even more fun and engaging.
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