If you're gonna flail, flail forwards. We wanted to create an exciting game to gain experience working collaboratively.
Play as a flail-swinging knight trapped in a dungeon. Use WASD or arrow keys to move, and space to grab the flail.
Built in Godot, using assets drawn in FireAlpaca.
"It's been a while since I've done trig. Circles are hard." -Blake
"Animation is time consuming." -Jessica
It has the best feature possible for any video game: completion.
What we learned
We learned that flails derive from an agricultural tool of the same name, commonly used for threshing.