Inspiration
Inspired by underwater games like Subnautica and stylized assets like League of Legends.
What it does
It holds fish and provides oxygen through the pipes...although this one is a bit old and broken.
How we built it
I created a rough block-out in Blender, brought it into Zbrush to sculpt the details, and then I took it into Substance Painter to create the painterly textures!
Challenges we ran into
Efficiently creating the textures, I had to improvise and use black masks, baked lighting, and gradients.
Accomplishments that we're proud of
This was my first time using Substance Painter so I am glad I was able to make something I am proud of!
What we learned
I learned how to create stylized assets using sculpting and painting techniques. I am so excited to keep learning more about his art form.
What's next for Fish Tank
My next goal is to create a larger-scale project with more emphasis on optimization and low polys.
Built With
- blender
- substance-painter
- zbrush





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