Inspiration

Street Fighter

What it does

1v1 2D with various attacks

How we built it

Unity (C#)

Challenges we ran into

Time, Organizing with other teammates

Accomplishments that we're proud of

Got movement working

What we learned

How to communicate with other teammates an d also Remember we have time limits so our ideas cannot go too big or always be implemented

What's next for Fish Slap!

More enemies, better attacks/animation, polishing

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