Inspiration
Street Fighter
What it does
1v1 2D with various attacks
How we built it
Unity (C#)
Challenges we ran into
Time, Organizing with other teammates
Accomplishments that we're proud of
Got movement working
What we learned
How to communicate with other teammates an d also Remember we have time limits so our ideas cannot go too big or always be implemented
What's next for Fish Slap!
More enemies, better attacks/animation, polishing
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