Inspiration

Our major inspiration was from the games that we played when we were younger. This and combined with a passion for healthcare, we wanted to use the games we know to combat things such as infection by teaching the knowledge in a more digestible way. We hope that our users love our game, just as much as we did, when we first started playing!

What it does

Our project gamifies the process of learning essential first-aid tips through different stages in a tower defense game.

How we built it

We utitlized the React.s for frontend, and using the Godot game engine to build out our Tower Defense Game, linking the two together using Godot's HTML5 export feature.

What's next for First Aid Frontier

We want to expand First Aid Frontier using AWS Amplify's scability platform. In the future, there's absolutely room for multiplayer capability, leaderboard ranking systems, user login/authenticity, refining UI, and more healthcare tips!

Challenges

As a group of first time hackers, we were inexperienced in pixel art, game development engines, AWS, and frontend. We were essentially going in blind. For example, we struggled with even the pixel art software, where we wanted to rotate images and having blurry assets for the game. Godot was an entirely new engine that we all had to contribute time into. We initially wanted to focus on AWS Amplify to host our game due to its scability, but we weren't able to get the game assets fully running and it was stuck at the loading screen instead. So we scrapped the idea and scrambled to find a way for React.js to host it instead.

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