We were inspired by Hollywood hacking scenes with cyber nukes and and all sorts detonating everywhere
What it does
We render everything in pure text, no graphics!
How I built it
We build a custom engine to create the game in! We use a service worker to ensure it works offline.
Challenges I ran into
Creating something from the ground up is hard but we learned a lot in the process
Accomplishments that I'm proud of
Building a website which isn't a website
What I learned
ES6 syntax, WebStorm is bad time and use github branches!
What's next for Firewall
Tighten up controls and add better difficulty curve to the game.