We were inspired by Hollywood hacking scenes with cyber nukes and and all sorts detonating everywhere

What it does

We render everything in pure text, no graphics!

How I built it

We build a custom engine to create the game in! We use a service worker to ensure it works offline.

Challenges I ran into

Creating something from the ground up is hard but we learned a lot in the process

Accomplishments that I'm proud of

Building a website which isn't a website

What I learned

ES6 syntax, WebStorm is bad time and use github branches!

What's next for Firewall

Tighten up controls and add better difficulty curve to the game.

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