Inspiration
We chose this game to demonstrate how we are able to use our collective skills to create a functional and interesting game design. Game design also allows us to provide an experience through in depth story telling and player interactions to build a more interactive world whilst improving upon our design, programming, and teamwork skills.
What it does
way to communicate that firefighters can fight fires witrh more than just water to the public
How we built it
Unity game engine integration Krita Models Animations Textures
Challenges we ran into
We had a hard time with the time constraints and implementing features for our demo
Accomplishments that we're proud of
Completing our first Hackathon project together, in time, with the power of friendship.
What we learned
We learned a lot more about time management, game design, and graphic assets.
What's next for Fighting Fire with Fire!
We want to implement better graphics, more features, such as: levels and maps. We hope to make it more educational and improve the overall experience of our game.
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