Inspiration

We chose this game to demonstrate how we are able to use our collective skills to create a functional and interesting game design. Game design also allows us to provide an experience through in depth story telling and player interactions to build a more interactive world whilst improving upon our design, programming, and teamwork skills.

What it does

way to communicate that firefighters can fight fires witrh more than just water to the public

How we built it

Unity game engine integration Krita Models Animations Textures

Challenges we ran into

We had a hard time with the time constraints and implementing features for our demo

Accomplishments that we're proud of

Completing our first Hackathon project together, in time, with the power of friendship.

What we learned

We learned a lot more about time management, game design, and graphic assets.

What's next for Fighting Fire with Fire!

We want to implement better graphics, more features, such as: levels and maps. We hope to make it more educational and improve the overall experience of our game.

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