Last hackathon (hack.uva), I became inspired to create my own game engine in HTML5 from scratch. This hackathon, our team (Emily and I) wanted to spend this time to be involved in the hackathon culture. We developed a simple prototype of a zombie MMO browser intense survival game and implemented shooting, barricading, knifing, and some physics in this hackathon. The game engine was brought with us before the hackathon.
Our target user is towards platform player lovers and zombie fanatics who can just drop in and play with people all around the world, in a zombie apocalyptic environment.
We are proud of having the pleasure of experiencing RamHacks!
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