Having dealt with being treated differently than men and belittled by everyday comments, and made to feel as not important, we wanted to educate others about feminist ideals in a way that was light-hearted and educational.
What it does
It simulates a "battle" between our protagonist, Feminisa, and a character who has been brainwashed by the evil enemy, The Patriarchy. The battle is not won by fighting with fists, but by educating the enemy about feminism, especially in the sense of intersectional feminism.
How we built it
Challenges we ran into
Learning how to use Unity was the biggest challenge, as we had limited experience with it.
Accomplishments that we're proud of
We taught ourselves how to navigate the interface of Unity, how to code for a game, how to troubleshoot, and how to create art within a certain theme.
What we learned
The basics of Unity, how to control game flow, what to add to an interface to ensure the user knows what actions to take, how read and control user input for a game.
What's next for Feminisa
Building upon the story, more levels, and fine-tuning the educational aspects (possibly teaming up with a Women's and Gender Studies professor).