We wanted to learn Unity as it was very new for us all. We wanted to develop multiplayer options so you could play with friends.
What it does
Has 3 different game modes, that have multiplayer options.
How we built it
We built it individually with Unity and scripted with C#. It was then compiled into one game for convenience.
Challenges we ran into
There were a lot of challenges because we did not know the syntax of C#, nor did we know the Unity's syntax very well.
Accomplishments that we're proud of
We are proud that it was capable of multiplayer. We are also proud of the AI on the pong game.
What we learned
We learned a lot of C# and Unity syntax which will help us a lot in our future games.
What's next for Fear The Sphere
Online multiplayer. More game modes. Variable amount of players. Redesign of all assets.