Inspiration

We wanted to learn Unity as it was very new for us all. We wanted to develop multiplayer options so you could play with friends.

What it does

Has 3 different game modes, that have multiplayer options.

How we built it

We built it individually with Unity and scripted with C#. It was then compiled into one game for convenience.

Challenges we ran into

There were a lot of challenges because we did not know the syntax of C#, nor did we know the Unity's syntax very well.

Accomplishments that we're proud of

We are proud that it was capable of multiplayer. We are also proud of the AI on the pong game.

What we learned

We learned a lot of C# and Unity syntax which will help us a lot in our future games.

What's next for Fear The Sphere

Online multiplayer. More game modes. Variable amount of players. Redesign of all assets.

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