About the Project

Inspiration

I wanted to create a match-3 puzzle game that feels different from traditional titles. Instead of using a serious theme, I focused on humor, expressive characters, and funny animations to make every level entertaining. My goal was to combine polished puzzle mechanics with a lighthearted experience that players of all ages could enjoy.

What it does

Fart Match is a mobile match-3 puzzle game where players swap colorful tiles to complete objectives, unlock powerful boosters, and progress through increasingly challenging levels.

The game includes:

  • Multiple obstacle types
  • Unique boosters with different abilities
  • Reward systems
  • Daily rewards
  • Unlockable features
  • Smooth animations and visual effects
  • Funny character interactions and humorous gameplay

The objective is to provide an accessible puzzle experience with a unique comedic identity.

How I built it

Fart Match was built using Unity and C#.

During development I used ChatGPT, GPT-5.6, and Codex extensively to speed up production. AI helped me with:

  • Gameplay programming
  • UI implementation
  • Game architecture
  • Level management
  • Animation workflows
  • Bug fixing
  • Code refactoring
  • Performance improvements
  • Game balancing ideas
  • UI/UX improvements

Using Codex dramatically accelerated development by allowing me to iterate on gameplay systems much faster than a traditional workflow.

Challenges I ran into

One of the biggest challenges was balancing humor with satisfying puzzle gameplay. It was important that the game remained fun rather than becoming repetitive.

Other challenges included:

  • Designing engaging booster mechanics
  • Creating a scalable level system
  • Optimizing mobile performance
  • Building responsive UI for different screen sizes
  • Iterating on animations and visual effects while maintaining performance

Accomplishments that I'm proud of

I'm proud that I transformed an unusual and funny concept into a polished playable mobile game.

Some highlights include:

  • A fully playable match-3 experience
  • Original humorous art direction
  • Smooth gameplay and polished UI
  • AI-assisted development workflow with Codex and GPT-5.6
  • Fast iteration from idea to working prototype

What I learned

This project showed me how powerful AI-assisted game development can be.

Instead of spending hours searching documentation or debugging manually, I could rapidly prototype features, solve technical problems, and improve the overall quality of the game using GPT-5.6 and Codex.

It allowed me to focus more on game design and player experience.

What's next for Fart Match

The next steps for Fart Match include:

  • Hundreds of additional handcrafted levels
  • AI-assisted procedural level generation
  • Daily challenges
  • Leaderboards
  • More boosters and obstacles
  • Seasonal events
  • Character customization
  • Cloud save support
  • Multiplayer competitions
  • LiveOps content updates
  • iOS release
  • Global launch with continuous content updates

My vision is to evolve Fart Match into a long-term live mobile puzzle game that continues growing through AI-assisted development.

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Updates

posted an update

First Development Update – Fart Match Puzzle

I'm excited to share the first public update for Fart Match Puzzle, my solo game development project created for OpenAI Build Week 2026.

Over the past weeks, I've focused on building a polished and entertaining match-3 experience using Unity, with Codex and GPT-5.6 assisting throughout the development process.

What's included so far: ✅ Core Match-3 gameplay ✅ Combo and booster mechanics ✅ Multiple game objectives ✅ Animated UI and visual effects ✅ Reward and progression systems ✅ Shop and power-up features ✅ Performance optimizations ✅ AI-assisted development with Codex & GPT-5.6

Codex has been especially helpful for rapidly prototyping features, refining gameplay systems, debugging code, and improving the overall development workflow.

I'm continuing to polish the game with new content, improved animations, and additional gameplay features.

Thank you for following the project, and I look forward to sharing more updates soon!

OpenAI #BuildWeek #Unity #Codex #GPT56 #GameDevelopment #Match3 #IndieGame #MobileGame

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