Inspiration

The art or science of cultivating the soil for the production of crops for human consumption plays a critical role for humanity, primitive necessities of life. Thanks to industrial movements, farmers have been able to revolutionize their methods and ways of increasing the quality and quantity of yield. However, the right physical tools aren't just enough. An abundance of factors such as weather, topography, soil fertility, water levels, seasons, pest/insect infestations that play a crucial role in the different types of crops. It gets overwhelmingly stressful trying to manage all of these along with extra care for lands.

What it does

Our team believes in reciprocating to the society, making the best use of technology to serve others and improve our lifestyles. Thus, we believe this tool will not only act as an educative virtual game environment for curious leaners/players but also for farmers to envision their yield and success.

How we built it

Using html, css and js.

Challenges we ran into

We were ambitious about our planning but due to the time limit and the division of work among 2 people, we managed to add in the basic crucial factors.

Accomplishments that we're proud of

The depth of the project, team collaboration and the efforts to use best of the languages we knew.

What we learned

While both of us were beginners/intermediates and had good knowledge on some languages, it was challenging to come up with a game simulator.

What's next for Farming Simulator

Accounting for other factors that could potentially affect farmers' yield while visualizing with better UI.

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