Inspiration
Stardew Valley, UFO 50
What it does
It's a puzzle / resource management game!
How we built it
We made it all in Godot!
Challenges we ran into
Inventory Management, UI Navigation
Accomplishments that we're proud of
Setting up a Git repository, working collaboratively
What we learned
We learned more about Godot and game engines in general, alongside how to use Git to work collaboratively on the same project!
What's next for Farm Game
We hope to flesh it out more and maybe release it publicly
Built With
- godot
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