Inspiration

Stardew Valley, UFO 50

What it does

It's a puzzle / resource management game!

How we built it

We made it all in Godot!

Challenges we ran into

Inventory Management, UI Navigation

Accomplishments that we're proud of

Setting up a Git repository, working collaboratively

What we learned

We learned more about Godot and game engines in general, alongside how to use Git to work collaboratively on the same project!

What's next for Farm Game

We hope to flesh it out more and maybe release it publicly

Built With

  • godot
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