Inspiration: To reach children who are struggling with undiagnosed anxiety disorders. To help them develop the skills and techniques to handle situations at home and in the school setting.

What it does: Screens for possible anxiety disorder, teaches the kids DBT, CBT, Mindfulness, Mediation skills to cope with anxiety, as well as Data Metrics for the child to see progress (aka leveling up and receiving rewards) and separate data analytics that are sent to the clinician.

How I built it: Joseph completed the coding for the initial game program.

Challenges I ran into: Coding, Business Planning, Game Realism

Accomplishments that I'm proud of: Developing this idea and plan.

What I learned: Multidisciplinary approach to mental health issues in our society is necessary to develop viable solutions.

What's next for Fantasy Realism Game Play Screening Tool: Further Game Development

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